Editor Splash Customisation
I’m a visual person so I’m always looking for ways to improve the look of my scenes, Unreal gives us many ways to tailor the engine to our preferences, here is something I enjoy far too much, not so much a tip, more a way to spend some downtime.
Open your Project Settings window and in the search bar type, splash. You can always navigate to it via, EDIT>PROJECT SETTINGS>PLATFORMS>WINDOWS>
You can get the image size requirements by hovering over the Editor Splash image, simply make a canvas 600 x 200 and you’re good to go.
I use GIMP for my personal projects, it’s a little clunky but works a treat for basic image manipulation like this. I take several screen shots when working in Unreal, mainly for reference but they come in handy for tasks like this.
The end result, just a small visual improvement for your projects, and it’s miles better than Unreal’s grey default splash.
Another handy tip, you can use a custom image for your projects thumbnail, which you’ll see in the launcher. For this I just punch in on my main splash and find a suitable composition. The image size should be 192 x 192.